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Thread: How to rotate in x,y,z directions without rotating it manually in Swift3d v 2?

  1. #1

    resolved

    I am using Swift3d v2 which is a great product.

    But when I want to rotate an object it seems that I must rotate it manually with the mouse and that doesnt give me the precision I want. Have I missed some way to do it precisely with just writing in some numbers for how much rotation I want for the object in x,y,z directions?


  2. #2
    Chief of Molecules wcoleman's Avatar
    Join Date
    Nov 2000
    Location
    Massachusetts
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    3,975
    You can gain a fair amount of precision by using the rotation toolbar (bottom left) and choosing the rotation amount from the drop-down menu. This way gets you to the nearest 5 degrees. Not the same as typing the number in (I would like that also) but will get you closer.

    Peace,

    Flick

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