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Thread: Picture Exchange - 002

  1. #61
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    yeah, yeah, what do you want? I could add a button so he only moves when your on the movie, but that would be too easy... I mostly made it so I had something cute to show naoneo, anyhow. But this thread is getting off track... More pictures!! I'll post something new when I get my replacement Wacom.

    uh-oh laura... im at the top of the page *shiver*

  2. #62
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    thanks scythe for the link, i have a play with it..

  3. #63
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    scythe

    when i try and open it, it comes up an error 'unexpected file format'

    any thoughts

    thanks

  4. #64
    Senior Member catbert303's Avatar
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    What version of flash was it made in? the only time i've seen that message in flash was trying to open a flash 5 file in flash 4.

  5. #65
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    Originally posted by catbert303
    What version of flash was it made in? the only time i've seen that message in flash was trying to open a flash 5 file in flash 4.
    duno, i'm v5 maybe it was done in MX (lucky begger)

  6. #66
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    yes, it was done in MX, sorry I though I posted this last night. Here's a quick flash5 port I did: http://www.carbon20.com/fk/keroF5.fla
    you could at least get the trial version toony I know you all don't have corporate backing.

  7. #67
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    Originally posted by scythe
    yes, it was done in MX, sorry I though I posted this last night. Here's a quick flash5 port I did: http://www.carbon20.com/fk/keroF5.fla
    you could at least get the trial version toony I know you all don't have corporate backing.
    Or you could save your Flash MX files in a Flash 5 file format. :P

    I know it's tough when you get used to the new methods of working in MX

  8. #68
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    Originally posted by scythe
    yes, it was done in MX, sorry I though I posted this last night. Here's a quick flash5 port I did: http://www.carbon20.com/fk/keroF5.fla
    you could at least get the trial version toony I know you all don't have corporate backing.
    thanks Scythe

    i will be getting MX soon but i'm just having the kitchen refitted + need to upgrade the pc + need (or want) a bigger wacom tab..
    more work and i should be on the way...

  9. #69
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    speed = 8;

    xdiff = (_root._xmouse - this._x);

    ydiff = (_root._ymouse - this._y);
    if((Math.abs(xdiff)<5)&&(Math.abs(ydiff)<5)){
    kero.gotoAndStop(2);
    Mouse.hide();
    }
    else
    {
    kero.gotoAndStop(1);
    Mouse.show();

    if(xdiff <= 0) this._xscale = Math.abs(this._xscale);
    else this._xscale = -Math.abs(this._xscale);

    // percents of movement
    yspeed = Math.abs(ydiff)/(Math.abs(xdiff)+Math.abs(ydiff));
    xspeed = Math.abs(xdiff)/(Math.abs(xdiff)+Math.abs(ydiff));
    if(ydiff < 0) yspeed *= -1;
    if(xdiff < 0) xspeed *= -1;
    this._y += yspeed*speed;
    this._x += xspeed*speed;
    }


    ??????????????????????

    OMG John!!! Couldn't u just use a simple mouse tracking action? It's like an 8 line code and it's easier
    LOL u're the one that's used to make things more difficult than how they really are

    (and I'm the one that uses to avoid difficult codes )

  10. #70
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    Code Exchange - 002

    Code:
    speed = 8; // how fast its going to move
    
    xdiff = (_root._xmouse - this._x); // how far away the mouse is on the X axis
    
    ydiff = (_root._ymouse - this._y); // how far away the mouse is on the Y axis
    if((Math.abs(xdiff)<5)&&(Math.abs(ydiff)<5)){ 
    // stop if its near the mouse and hide the cursor
    	kero.gotoAndStop(2);
    	Mouse.hide();
    }
    else
    {
    // restore to normal incase mouse is "captor"ed 
    kero.gotoAndStop(1);
    Mouse.show();
    
    // reverse kero depending on where the mouse is
    if(xdiff <= 0) this._xscale = Math.abs(this._xscale);
    else this._xscale = -Math.abs(this._xscale);
    
    // percents of movement
    /* this is what I was thinking of useing Trig for
    this makes kero always move at a constant speed, even at diagonals... 
    I condensed it down to 2 lines... */
    
    this._y += speed*(ydiff/(Math.abs(xdiff)+Math.abs(ydiff)));
    this._x += speed* (xdiff/(Math.abs(xdiff)+Math.abs(ydiff)));
    }
    hehe, at least this isn't php. in php, I comment my code in haiku:
    open database
    retreive the user info
    close the database

  11. #71
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    my comment wasn't like "i can't understand your code"
    btw that puffy guy is really nice

  12. #72
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    I'm back!!!

    Still with a f****up arm but I couldn't stay away from you guys...

    Here goes two of my new worx:

    a sketch from a future character (CNO: that's how my sketches look like, pretty dirty huh?)http://wahlers.de/mescaline/experiments/girlsketch.html

    and a new character that'll probably be a guide for a community. But so far I couldn't make the shadow match to the movements, does anyone have any hints?
    http://wahlers.de/mescaline/experiments/dings.html

    beijos,
    Dani, happy for being back



  13. #73
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    Glad to see you back Dani.

    The sketch is cool. Was that before or after the injury? During, maybe. Nonetheless I think it's good. Any thoughts on coloring it?

    I would scale the shadow on both axis - x and y, and since the character is moving slightly left, perhaps moving the shadow in that direction too.


  14. #74
    noodle baker
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    I did that a little before getting injuried, both of them, I had a inspiration flash and was doing so many things, I think that's why it happened d:
    Meanwhile I've downloaded 12 Love Hina episodes, 18 evangelions and some more Ranma 1/2 to get some more inspiration, and it's working, now I cannot stop anymore got addicted to them
    I think I'll color just like that other illustration I posted, the one only with the eyes, then it'll be the same character...

    beijos,
    dani




  15. #75
    FK's Official A&A Addict
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    simple yet effective

  16. #76
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    Originally posted by mescaline
    Meanwhile I've downloaded 12 Love Hina episodes, 18 evangelions and some more Ranma 1/2 to get some more inspiration, and it's working, now I cannot stop anymore got addicted to them
    woah dani!!! I like a lot both love hina and eva
    do u like them? I'm in love with shinobu by the way, i've gotta post some skeches i did of her.

    about the sketches, the girl one is really nice, didn't thought u liked anime that much and didn't know u draw so nicely she's well done, and nice use of shadows (yay I'm mad john...)

    the puffy character is nice, i'd suggest exactly what chris does...

  17. #77
    no noise means no bees xup878's Avatar
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    u guys seen the love hina again OVA's?

    hope u own a legal copy of ranma, eva, etc!

  18. #78
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    Originally posted by xup878
    u guys seen the love hina again OVA's?

    hope u own a legal copy of ranma, eva, etc!
    I have all the EVA OAV's on Videocassetts and yeah it's legal i love it....

    I've seen Love hina again oavs (obviously after watching the fist serie til the end and both special episodes (xmas special is WONDERFUL)) it's nice
    why that question xup?

    ..........I LOVE SHINOBUUUUUUUUUUUUUU!!!!!!!!! KAWAIIIIIIIIIIIIIIIIIIIIIII

  19. #79
    noodle baker
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    Konichiwa!!


    Thanx for the compliments!!
    I love well done animes...I started drawing because I loved the funny faces they do when they're embarrassed or disappointed
    Now I'm cheering for Naru to be together with Keitaro at the end of love hina, and, aah, I'm in love with that eva episode where they explain what has happened before (ep. 14) and Ayanami starts saying a poetry, I think the mix between sound, words and image on that part is so perfect, but it has to be in japanese, it makes no sense to watch dubbed.
    Because of this part I'm decided to learn japanese somewhen...that's gonna be funny d:
    btw, does anyone has any idea about doing real animes, with cels, etc?
    I'm gonna try what you guys said, that's my 1st character animation and I know I'll have lots of headache with it yet...

    beijos,
    Dani


  20. #80
    noodle baker
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    Originally posted by xup878
    u guys seen the love hina again OVA's?
    hääää...what does OVA, OAV...whatever...mean? d:

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