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the definefont tag has, in contrast to the definefont2 tag, no advancetable for the glyphs. where does the player, generator, etc, ... find the information about the distance between 2 displayed glyphs?
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defineFont is only used with static text defined in the defineText tag - and that includes the inter-glyph advances.
BTW - defineText can also reference a defineFont2 (in Flash 4 (5?) and later) so that text and fields can share an embedded font.
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thanx, but what, if a definetext(2) tag refereces a simple definfont tag that has no advancetable? in this case, how does the player know the advance values? and when is the simple definefont tag used?
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Originally posted by Apfelsaft
thanx, but what, if a definetext(2) tag refereces a simple definfont tag that has no advancetable? in this case, how does the player know the advance values? and when is the simple definefont tag used?
nmain replied already:
The definetext tag requires the advance value to be specified for every glyph placed in the text block, in this way is not needed to be in the font definition tag.
Cheers,
Lev
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