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in flash the dimentions are (0,0)-(x,y) which poses a problem for a small minded fool like me, because obviously x and y are positive numbers which means the y value of the graph increases as it goes down... is there any way i can fix this so that i dont have to think about it
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how would i go about graphs then...
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What you do is calculate all of your math using the cartesian coordinate system, then when you actually assign the values do whatever your doing, just make the y value be:
_y = myMovieHeight-myCartesianY;
so that the Y value is changed appropriately.
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or...
_root._yscale=-100;
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Originally posted by bit-101
or...
_root._yscale=-100;
sorry, that was a bit of a joke. it will technically work, but EVERYTHING will be reversed on the y-axis. text, graphics, jpgs, you name it.
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well, it didnt quite work check out the mx board... tell me how to do those sine wave things...
Chuckles8421 - thanks!
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