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Does swift 3d v2 application allow you to import rendered LW files so you can then convert them to swf format, or can you only export from LW using the plugin ?
thanks in advance
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Webmaster
I think you can only export via the plugin. You're project is doomed to become a anime project when importing to Swift
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Senior Member
Hi, if u are importing full colour renders, then save all the files (frames) and save them as .png or jpeg (up 2 u) then import them
be aware of the file size of the final swf (big is bad)
post a link here if u get stuck and i will look at it for u
bp
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Senior Moderator Defender of the Faith
If you have lightwave dont waste your time with the standalone program. Just get the plug in. That way you will have tons more power and flexability. The standalone is a solution for the entry level hobbiest. If you doing pro level work in 3D your not going to be happy at all with the standalones ability to model or animate. It was never desgined to be the total solution but as an answer for those who didnt have anything to begin with. So like I said if you have Lightwave already just get the plug in. Regards, Bill
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