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Question of the day:
Is it possible to appropriately preload a movie that has a large number of exported movie clips? I have approximately 500Kb of exported clips that must load before my movie advances beyond frame 0. Unfortunately, this defeats most traditional pre-loading schemas.
Does anyone know how to properly display a preloader for a movie that is largely comprised of movie clips exported for actionscript?
Thanks.
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what are ??
largely comprised of movie clips exported for actionscript
what doe this mean ??
load before my movie advances beyond frame 0
1. there is no frame 0 but assuming you mean frame 1 .. why can't it go beyond frame 1 .. you can start you're main movie whenever you want can't you .. Maybe I'm missing the point but please explain why it can't go beyond frame 0 ??
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ok tell me and I can help you more ??
Nyls
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So, in your library you get to assign Linkage parameters. You choose "export for actionscript", and the movie clip becomes accessable by actionscript in your movie.
Okay, that said, I have almost 10 clips that are being exported for use with my movie that equal right around 500K. So, these clips will be run before any of the others. If I uncheck "Export in first frame", the clips need to be called before they are loaded.
Perhaps I just need a way to call the clips from the preloader to assemble a stack of them to be loaded into the movie. I'm not entirely sure...
More descriptive, just let me know.
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I think exporting before first frame is most of the time used for components/objects etc .. But I can't tell you the detail because I didn't take a look yet ...(will be)
Can't you load in the movies with a chainpreloader -> wich uses a loadMovie action .. this is how I always do things and it is fairly easy .. I got a nice chain-preloader object wich you give an array of movies and then he loads them in one by one .. thus keeping you're mainmovie small and loading in what you need ! ... I can send it later on just let me know ..also I will explore the methods of linkage some more on monday .. and maybe know ,more then
ok laterz
Nyls
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Or how about this:
Uncheck "load in first frame"
Preloader in scene one.
Scene two is a single frame instance of everything I'm going to call every exported instance.
Preloader goes to scene 3 (start) once loading is complete.
Works! Maybe it's just some silly hack, but it seems to work. Thanks for the help.
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nope, this is the normal way to do it ...
gr. Nyls
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