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Hi guys..
Does anyone know if it is possible to have 3 sound objects and control the volume level of each seperately? Right now, I have 3 objects, 'track', 'fadein' and 'fadeout'.
I put:
track.setVolume(100);
fadein.setVolume(10);
fadeout.setVolume(10);
like this, fadein and fadeout seem to be forced at 100 because it follows the first setting. I put track at the bottom, and my main music was at 10.
I'M GOING NUTS! hehe.
Thanks, Tony
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associate each sound object with a unique mc, otherwise you create a global sound object which controls volume of all sound in the player.
track = new Sound(targetpath to unique mc);
fadein = new Sound(targetpath to unique mc);
fadeout = new Sound(targetpath to unique mc);
check out remixology #1-2 for more information on the sound object. (see sig for link)
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Thanks man, I'll check it out...
Originally posted by hp3
associate each sound object with a unique mc, otherwise you create a global sound object which controls volume of all sound in the player.
track = new Sound(targetpath to unique mc);
fadein = new Sound(targetpath to unique mc);
fadeout = new Sound(targetpath to unique mc);
check out remixology #1-2 for more information on the sound object. (see sig for link)
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