A Flash Developer Resource Site

Results 1 to 2 of 2

Thread: Vecta 3D, Flash, and 3D Studio Max 2

  1. #1
    Junior Member
    Join Date
    May 2000
    Posts
    1

    Question

    I am trying to take an animation out of 3D Studio Max and import it into Vecta 3D so I can then bring it into Flash 4 as an animation file. How would I do this? I know it has something to do with importing each frame in Max as a 3DS file, but when I bring those into Vecta, neither the animation or the materials import with it. This animation does involve text on a path, but the same problems were occuring with regular animations I've tried to import. Any help would be greatly appriciated.

    *I have the full version of Vecta 3D, not a plug-in for Max.

  2. #2
    Senior Moderator
    Defender of the Faith
    Pope de Flash's Avatar
    Join Date
    Feb 2000
    Posts
    3,429

    Wink

    You have the "standalone" version. Vecta does not support the animation, You have to save each frame as a model out of 3DSM to make the animation. File by file. Thats why Swift Kicks butt. Regards, Bill

    ------------------
    Macromedians 1:1

    In the beginning the web was without shape and color, and the hype covered the darkness of the net. Then there was a Flash and life came to the web and vision became reality.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center