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holographic god
sounds bout right, anyone knows that if you import a raster image into flash its gonna look like crap, unless you can clean it up changing the settings of the image, but the best part is to render out in vector,better quality
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holographic god
slow render speeds depend on how complex the scene is, and if your talking about the file i sent ya then theres lots of shadows and stuff you got to worry about when rendering so that takes even more time
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ok, then i'll wait
tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-tic-tac-
ckilnnn
done
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Raster vs Vector
I notice that Raster outputs are faster than
Vector. I am not sure. But I am sure Optimaze
can cure all your headaches after you get a
Vector export done.
Cheers
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Senior Member
Originally posted by Vatcher
anyone knows that if you import a raster image into flash its gonna look like crap, unless you can clean it up changing the settings of the image, but the best part is to render out in vector,better quality
This is an erroneous statement. I agree that the .SWF raster output has some questionable edges. The .PNG raster output, however, is quite clean and impressive in it's clarity and ability to flawlessly import into Flash. Oddly enough, Swift3D V3 has some of the best .PNG output that I have ever seen. With complex scenes raster output will often be smaller than vector if you don't go crazy with the dimensions. I would recommend experimenting with all the different types of output.
Also, a note on Optimaze!...this program only works on the vector portions of your Flash movies. And it does a fine job, I might add. However, it will do nothing whatsoever to bitmap graphics like .JPGs, .PNGs or .GIFs, though.
Last edited by RUSHVision; 10-03-2002 at 03:44 AM.
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