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03-14-2008, 09:36 AM
#1581
yeah nice backgrounds- any particular project to use them for?
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03-16-2008, 05:33 AM
#1582
Character Animator
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03-16-2008, 08:47 AM
#1583
congrats e-Tahn, what is it excactly about?- is it a study?- if so even more impressive I hope the costs though are not to high.
certainly a coincidence, got invitation for this one a few days ago

for the chronos project I worked on (3d computer animation) as a speaker at the conferrence.
fmx is all about 2d/3d computer graphics (3d mainly though) and Europe’s answer to SIGGRAPH. Last time crytek, Pixar, IMageworks, Autodesk (maya, max), luxology,... were all present and showed the audience how they did the tricks w´d see 1/2 year later in the cinema or computer games.
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03-19-2008, 02:55 AM
#1584
CRT Boy
gratz, e-Tahn
Although Im not really sure what the program is about because I m living at the other side of the earth.
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03-25-2008, 02:02 AM
#1585
Character Animator
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04-20-2008, 05:49 AM
#1586
CRT Boy
something i draw recently
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04-20-2008, 11:37 AM
#1587
magnetologicus
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04-20-2008, 06:42 PM
#1588
ism
very cool stuff dudes. thanks for the tips.
luv the bug eyes e-than dude. for some reason it fells like it's a stinkin hot day!
awesome vector as well mclelun
nice mushies mag. the particle effect is cool
here's a model sheet to hopefully go with those backgrounds;
Graphics Attract, Motion Engages, Gameplay Addicts
XP Pro | P4 2.8Ghz | 2Gb | 80Gb,40Gb | 128Mb DDR ATI Radeon 9800 Pro
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04-20-2008, 08:23 PM
#1589
@BlinkOk: that´s defenitly a improvement compared to what I have seen so far from you, I like it
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04-20-2008, 09:57 PM
#1590
magnetologicus
blink that looks like thor's mini me cool
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04-21-2008, 12:56 PM
#1591
Ich lerne jede Tag etwas Neues
Very nice everybody.
Magnetos_II
I really like the way that piece turned out. I not quite able to do such talent with pencils like that.
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04-23-2008, 07:24 PM
#1592
ism
this is Bob. Bob is a grease monkey in a small town outside of Vegas, off the freeway. He's a big hit with the ladies. At least he thinks so. lol
Graphics Attract, Motion Engages, Gameplay Addicts
XP Pro | P4 2.8Ghz | 2Gb | 80Gb,40Gb | 128Mb DDR ATI Radeon 9800 Pro
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05-07-2008, 10:34 PM
#1593
Ich lerne jede Tag etwas Neues
BlinkOk
That appears to be impressive. The center photograph looks rather fantastic. The pose Bob has and the lighting makes it look good; I would suggest a nice sky or some kind of background behind him.
Ahem; I call this a Digital Out Of Proportioned Sun Set. I was thinking about making more graphic clips for my Zelda game, and along those lines I thought starting off of showing a nice horizon of some part in the game (probably the castle town). This was made from a lot of messing around with proportions and layers. It is not finished, but I would like to show and tell now.
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05-23-2008, 01:50 AM
#1594
Character Animator
mclelun..... niiice as usual, you really got the 'floating' stance down!!!!
mag, haha... you've got such a variance in your style. question: how long do you spend on your pieces? seems like there's quiiiite a lot of texturinga nd detail involved! I'd say two complaints about this piece are 1. that your characters have a black outline, which doesn't quite go along with the background... but, for an 'animated' look this really works well, because you pay attention to the characters more. Also, the shading on your big mushroom house could have a lot more contrast on the shadow side, just a deeper core shadow-- right now it feels kinda flat. overall, great work tho 
Blink!! Now this is a different look coming from you, in fact the values are place so intricately I"m almost wondering if these are 3D renders with toon shaders thrown on! Really great vector work.
Evaman, are those all filters? Looks like you used a photograph from the sky-- one thing that really irks me is the orange line on the horizon O.o Water looks really cool, but I wish there was some more orange reflected light near the horizon; it should be like a mirror that far off, and really really bright too (even if it's just about as the sun's almost out, I think.... I mean it looks like the sun JUST went out , but even at that the top of the water line would be a lot brighter and still super-reflective. I'd make a copy of your sky, skew it a bit and make it reflecting onto your water, and then slap on a mask so it gradates out towards the bottom. Play with the blending modes! Make it shiny towards the top. Otherwise, cool water. Keep workin 
Here's something I rescued from the life drawing room, apparently the life drawing teachers liked her a lot, but I wanted to have her back for my own portfolio.... TOP HEAVY!
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06-14-2008, 05:23 PM
#1595
Character Animator
Not to double-post, but here's a watercolor I just finished, called "And the Lobster Ran Away with the Spoon".
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08-17-2008, 10:10 PM
#1596
magnetologicus
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08-17-2008, 10:41 PM
#1597
He has risen!
magnetos, your work has gotten amazingly great over the last couple years. This is just awesome.I love the textures, depth and colors. great job man!
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08-18-2008, 04:14 AM
#1598
ism
ditto, very impressive piece
Graphics Attract, Motion Engages, Gameplay Addicts
XP Pro | P4 2.8Ghz | 2Gb | 80Gb,40Gb | 128Mb DDR ATI Radeon 9800 Pro
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08-18-2008, 06:01 AM
#1599
CRT Boy
Magnetos_II, wow very nice!
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08-24-2008, 09:17 PM
#1600
magnetologicus
thank you guys i'm trying
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