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Thread: C++ GUI from swf File

  1. #1
    Junior Member
    Join Date
    Nov 2002
    Posts
    1

    C++ GUI from swf File

    I'm working on a Project wtih designers. This project is about a C++ application. And I'm thinking about a simple way to separate the GUI design and the application implementation.
    Some time ago I worked on a Flash project so now I ask myselff if it is possible (and a simple) way that the designers makes a swf file and I import it to C++ as a GUI.
    Does anyone have expirence with that stuff?

  2. #2
    Senior Member
    Join Date
    Feb 2001
    Posts
    140
    I'm had some experience with useing swf files as a type of GUI elements in my skin system. They can basically take the form of buttons, which could be extented to more complex gui elements, but the more complex they are it starts getting a little crazy so i've just stuck to buttons for now and written C++ classes for other skin components.

    But basically your best friend is the FScommand action, you just need to set up a list of events your GUI components can trigger and sit around a wait for them.

    There are other applications where the entire interface is a single swf, i think Flax used to do that.
    http://www.chironexsoftware.com

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