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Thread: Controlling frame rate through button press

  1. #1
    Member
    Join Date
    May 2002
    Location
    Leeds, UK
    Posts
    96

    Controlling frame rate through button press

    Can anyone advise me on how to control the frame rate of my movie through button presses? I have a movie clip (slide4) on the timeline. The timeline has a stop on it so the mc is looping around the frame. The movie has a framerate of 24.

    I have another movieclip within this one (timer) with the following code on it:
    onClipEvent (load) {
    _parent.stop();
    startTime = getTimer();
    function checkTime() {
    _parent.stop();
    currentTime = getTimer();
    if (currentTime-startTime>=(1000/(framerate-1))) {
    show = 1000/(currentTime-startTime);
    startTime = getTimer();
    _parent.Play();
    }
    }
    }

    I also have the following code in the first frame of 'slide4':
    timer.framerate=12
    When this frame is reached, it just gets stuck and doesn't go any further. Does anyone else have any suggestions?
    Thanks!

  2. #2
    Senior Member
    Join Date
    Jul 2002
    Posts
    461
    i took a quick look at your code and the first thing that occurred to me is that you are not calling the checkTime function in the code you posted.
    something like below will do it:

    onClipEvent (enterFrame) {
    checkTime()
    }

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