-
Shadow problem with Swift 3d v3
Hey, I've got the newest version of the Swift 3d plugin for Max. My problem is twofold:
First of all, in previous versions of Swift, I could get shadows of varying darkness, whereas now, in this newest version, I can only get jet black shadows. Why is this?
Secondly, is there anyway to export without the multiple layers or groups (ie, seperate layer/group for colors, shadows and outlines, etc.) like in previous versions of Swift? Thanks.
[swf width="300" height="40" background="#FFDDBB"]http://www.caseypeicott.com/3dpugfooter.swf[/swf]
-
supervillain
kingjoe, I'm not seeing the same issue with the shadows. have you changed your rendering options to something a bit more limited?
I'm still testing though.
-
Hmm, could you post an image so I could take a look at one of your cell shaded shadow renders so that I could compare?
[swf width="300" height="40" background="#FFDDBB"]http://www.caseypeicott.com/3dpugfooter.swf[/swf]
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|