A Flash Developer Resource Site

Results 1 to 9 of 9

Thread: Sound

  1. #1
    Senior Member
    Join Date
    Jul 2000
    Posts
    5,087
    Bob, does the 1.60 beta allow 8-bit sound import? I could have sworn that I just did that.

    Also I researched it and it appears that Macromedia has yet another bug with their player.

    Sounds sampled at rates other than:

    44.1kHz
    22.050kHz
    11.025kHz

    Produce unexpected results. Andrew and myself noticed this a while back and assumed it was a bug in Kool Moves. It isn't it is a bug in the SWF Player itself.

  2. #2
    Super Moderator
    Join Date
    Jun 2000
    Posts
    3,494
    I just saw this post. KoolMoves only allows 16 bit sound at this time. I believe swf stores sound as 16 bit so Flash much do the conversion itself. I don't have code to do the conversion hence I can't allow 8 bit (the flash movie would crash otherwise).

  3. #3
    Senior Member
    Join Date
    Aug 2000
    Posts
    766
    This isn't a big deal, all you need to convert the sounds to 16-bit is windows sound recorder. Easy as pie

    Brad

  4. #4
    Senior Member
    Join Date
    Jul 2000
    Posts
    5,087
    Thanks Brad.

    I was wanting to use 8 bit sound (8 bit sound is 1/2 the size of 16 bit sound) to reduce the file size. I ended up using a lower sampling rate.


  5. #5
    FK Times - Head Publisher
    FK Board Heavyweight

    Join Date
    Sep 2000
    Posts
    385
    johnie use Goldwave!!!

    It's the best program out there for sound on the net, and it is free

  6. #6
    Member
    Join Date
    Aug 2000
    Posts
    50

    Bug fix

    Anyone know if Macromedia has or will be fixing the sound bug? This sucks.

  7. #7
    Senior Member
    Join Date
    Aug 2000
    Posts
    766
    There are work arounds, you can simply embed your sounds into the .html. Though the only real use for this is music, but hey at least we can have good quality music

    And I would recommend embeding your music into the .html, you save .swf size and you don't limit every task to the .swf file(which shouldn't be done). With the music in the .html you can then use the .swf for sound effects, voices, or whatever!

    Brad

  8. #8
    Senior Member
    Join Date
    Jul 2000
    Posts
    5,087
    Yet another option is to embedd the sound into Java. SWF can control Javascript and Javascript can control Java- interesting how that works.



  9. #9
    Senior Member
    Join Date
    Aug 2000
    Posts
    766
    Actually that is what I meant

    Brad

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center