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Thread: MarioKart style flash engine

  1. #381
    Script kiddie VENGEANCE MX's Avatar
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    Well, it could be used to make a first-person shooter with no walls. :/

    If you want a proper Wolfenstein-style FPS in Flash, it has been done. André Michelle has some very good raycasting and 3D experiments in his lab.
    http://www.birchlabs.co.uk/
    You know you want to.

  2. #382
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    i tried and tried but i just cant seem to make wall collision, and how do you place the trees where you want, this engine is really hard to understand.

  3. #383
    Script kiddie VENGEANCE MX's Avatar
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    Don't bump this topic after a year...
    http://www.birchlabs.co.uk/
    You know you want to.

  4. #384
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    why VENGEANCE? i really would like to learn how to make a kart game, but i just cant understand exactly how the tress are positioned and how to make collision. But i will keep trying anyway! If i could get some help though it would be great.

  5. #385
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    well you could search for a more fresh thread or start a new one if you want a fresh discussion.
    Some of the authors from this thread are propably not here atm. that´s simply why

  6. #386
    Script kiddie VENGEANCE MX's Avatar
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    The collision you'd do in 2D, no point making it more complex than it needs to be. The trees would be placed using trigonometry (a bit vague, sorry), and rotated by figuring out the angle between the player's field of vision and the tree (although that might be wrong) using Math.atan2(), and telling the tree to gotoAndStop() on a certain frame (the trees would be movie clips exported from Swift3D or some other rendering program, and you would export them in many angles).

    I'd go into more detail, but it's not something I've ever tried, and the answers are on Google somewhere, if not Flash Kit (otherwise how would I have known what to tell you?). I definitely recall there being something about figuring out the angle for the object to face in luxregina's topic about mode7 3D (used World of Warcraft sprites for the artwork). You should be able to find it with a forum search. Try 'luxregina tree angle WoW' or something. Won't help you with collisions, though. For that, you'll want to look into Tonypa's vector tutorials (http://tonypa.pri.ee)
    http://www.birchlabs.co.uk/
    You know you want to.

  7. #387
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    thanks, my flash skills is like a level 40 out of 100, i have been at flash for a long time now but now im going into 3d, its less complicated to make 3d type games in a 3d programme than using in a 2d type programme like flash, but i will always use my flash
    Last edited by victorbillvyse; 01-08-2007 at 11:59 AM.

  8. #388
    2KHeroes / Sylvaniah designer luxregina's Avatar
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    the search didn't yeld any results, aside this topic, Vengeance

    here is the topic he was talking about -> http://board.flashkit.com/board/showthread.php?t=626076

  9. #389
    Script kiddie VENGEANCE MX's Avatar
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    Ahh, yes, there we are. S'pose you've scrapped it now, though?
    http://www.birchlabs.co.uk/
    You know you want to.

  10. #390
    2KHeroes / Sylvaniah designer luxregina's Avatar
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    nothing is ever scrapped on my books ...let's say that right now, I'm very busy on something else

  11. #391
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    How do you place sprites?

  12. #392
    Script kiddie VENGEANCE MX's Avatar
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    Quote Originally Posted by Pattt
    How do you place sprites?
    Very carefully.
    http://www.birchlabs.co.uk/
    You know you want to.

  13. #393
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    Quote Originally Posted by VENGEANCE MX
    Very carefully.
    Haha, no but serously. :P

    I want to have sprites like tree's in my mode7 game. How am I going to do that? Any tutorials or examples?

    Please help!

  14. #394
    Script kiddie VENGEANCE MX's Avatar
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    A humorous reply is always worth ten useful ones in my book.

    In any case, if my memory serves me correctly, you might find something useful in the topic that luxregina linked to:

    http://board.flashkit.com/board/showthread.php?t=626076

    Specifically, check any links posted in the topic. Might be wrong about this, but I think I remember someone asking how it was done, and being given a tutorial on it.
    http://www.birchlabs.co.uk/
    You know you want to.

  15. #395
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    I found one in that topic - http://www.erain.com/community/conte.../tutorial.html

    Did you mean that? I'm going to check it. I'll be back if it didn't help!

  16. #396
    Script kiddie VENGEANCE MX's Avatar
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    Aha, yes! That's the one I was thinking of. Surprised it's still online, it's been there for a while.
    http://www.birchlabs.co.uk/
    You know you want to.

  17. #397
    purple lizard
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    woa this thread is long!

  18. #398
    Script kiddie VENGEANCE MX's Avatar
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    You just... like bumping threads, don't you?

    Can someone check if this is a forum bot?
    http://www.birchlabs.co.uk/
    You know you want to.

  19. #399
    purple lizard
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    I WAS NOT BUMPING! I have stopped the ragdoll thing now OK?

  20. #400
    Script kiddie VENGEANCE MX's Avatar
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    11 days after the thread had left the list again, you post to tell us that the thread is long.

    How is that not a bump?
    http://www.birchlabs.co.uk/
    You know you want to.

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