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Thread: Why Are Macs So Behind?

  1. #41
    Senior Member
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    Jan 2002
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    What stick? I don't get it.

  2. #42
    Senior Member SJT's Avatar
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    Mar 2000
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    Threads go off and on topic; this is the nature of human discussion.

    There is no 'answer' to your question strangelife, it's loads of different things.
    Including; there are more Wintel developers than Mac developers (this probably makes Mac developers more expensive), there are less Mac users than PC users by a substantial amount (PCs hold appx. 90% of the market, Macs something like 4%) so making a game for Mac is less likely to return a profit, many developers don't even realise there is a demand for Mac games etc.
    This is changing with Mac OS X, developers have realised that it is actually a very powerful platform for gaming (especially with support from ATI and NVidia). Built in OpenGL support, built in Quicktime support and a powerful, object-orientated and stable operating system has it's rewards.

    As for other apps, you'll find the number of applications are increasing rapidly for Macs these days. It's becoming the most popular *nix platform, loads of classic Unix applications are being ported over to OS X (if they don't run already), rumour has it that Apple will also be introducing libraries into OS X that are required by a large number of Linux apps, so porting those over to OS X shouldn't be so difficult either.
    All in all, it's looking pretty good these days.
    Sam



  3. #43
    __OSX powered__ nucleuz's Avatar
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    Originally posted by SJT
    rumour has it that Apple will also be introducing libraries into OS X that are required by a large number of Linux apps, so porting those over to OS X shouldn't be so difficult either.
    The inclusion of the final version of apple's X11 should make the transition from *NIX to OSX a lot easier when Panther comes out : http://www.apple.com/macosx/x11/
    And if the app doesn't run; use Fink, I've got KDE running right next to OSX and it all works like a charm
    NuCleuZ :: PHPVolcano :: Blog

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