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Thread: How do you get the pixelated effect from VECTOR flash?

  1. #1
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    How do you get the pixelated effect from VECTOR flash?

    In ISO games and several flash apps, I've noticed a great deal of the GUIs and scenes are created PIXELATED. I know how to acheive this effect in photoshop, but how do you create this old Atari game pixels with a vectoring program without a smooth antialias curve to your project?

    Know what I mean?

    ~Zero

  2. #2

  3. #3
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    no...I mean how do you create a vector pixelated look inside of flash...not importing a bitmap from a paint program..

    turn on grid and make grid 1px by 1px doesn't work with a snap to grid function...

    using the square paint tool inside flash like a potato cutter is too lame...there must be a better way



    is there an aftermarket program that takes your FLA or SWF and then pixelates the vector curves to blocks

  4. #4
    DOT-INVADER marmotte's Avatar
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    did you try to put that on the first frame of your movie?
    Code:
    _quality = "low"
    > but it's maybe not as pixelisated as you want...

  5. #5
    Illuminatus! fospher.com's Avatar
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    right click/properties on the image and then uncheck "allow smoothing"

  6. #6
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    lol,
    foshper he said NO raster graphics Can't do that to flash vectors.
    jonmack
    flash racer blog - advanced arcade racer development blog

  7. #7
    Illuminatus! fospher.com's Avatar
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    ohh...vector. sorry man, it was over 2am when I was posting those, you think crrrrrazzy things at that time of night. well - you can export the vecror graphic as a bitmap, import it back, and then choose trace bitmap - and play around with the functions untill it looks more pixelated. And then as marmotte pointed out, set the quality to low.

  8. #8
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    Well, you can, to do it from scratch its just a matter of creating a vector square that is 1 pixel by 1 pixel, then copying and pasting it like a lego. Its kind of a pain, and usually slows flash down to a crawl since you end up with a crapload of shapes, so 95% of the time file->import is a much better solution.

    The ONLY real upsides i've found to creating pixel art with vectors is that the end-result will be scaleable, and you can have limited control over colors and such through flash, but thats about it, and is usually not nearly enough to outweigh the downsides.
    Last edited by TiefighT; 07-17-2003 at 03:03 PM.

  9. #9
    SaphuA SaphuA's Avatar
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    :)

    If you cant find a solution, you could always:

    Draw the vector image,
    File -> Export image -> 'Low DPI' (Dots Per Inch)
    File -> New
    File -> Import -> 'Locate image'

    If you still want to edit the image:
    Modify -> Trace Bitmap...
    Color treshhold -> 'Small'
    Minimum area -> 'Small'
    Curve fit -> Pixels
    Corner treshhold -> Few Corners

    This will create ya pixeled image

  10. #10
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    Thanks guys and gals for all the insight...



    ~Zero

  11. #11
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    How did the folks at www.*****hotel.com make their characters and ISO room object look pixelated?

    Are they transparent .gifs?
    Are they flash vectors?

    I'm still confused how their site looks blocky...it's a cheap video game look trend - I want to know how they do it.

    ~Zero

  12. #12
    Illuminatus! fospher.com's Avatar
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    its either PNG's or GIF's. You'd be crazy to make that all vector when you could easily make it out of pixels, not vectors.

  13. #13
    Who needs pants? hooligan2001's Avatar
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    Yeah i agree with fospher just make your images as external gifs , import them and then turn allow smoothing off gifs are faster to draw then vector images so its a good optimization practice to get into.

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