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-= phil =-
[test] 3d thingy
here it is.. how does it run?
ARROW KEYS
[changed it]
http://www.d3s.net/phil/3d_stuff.html
please give me your FPS (top right corner)
Last edited by d3s_inc; 01-18-2004 at 08:38 PM.
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.: Weirded Out :.
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leight.com.au
d3s_inc: thats heaps kool. runs very smooth and looks accurate. are you going to eventually colour it ot texture it?
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-= phil =-
i want to texture it eventually, but i have NO IDEA how LOL
I sent a PM to ... (that one person that had a texture engine)... for help on how to do texture mapping... well see how it goes.
Glad it works well
(its done with classes (OOP) and all, and the shape you can rotate is actualy loaded from a .txt file )
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Phantom Flasher...
25highest 23lowest P2.8ghz gigRam etc...
Good work
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-= phil =-
thanks MarkP
(the wierdest thhing, its set to 30 FPS, and it runs at constant 30 in my Flash XM 2004, yet on the web its always at 25...)
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leight.com.au
hey d3s_inc: thats awesome
- ran at 25 when not doing nething
- turning at 20,12,11,15,19
PII, 128mb ram, 400 mhz
this could be something great
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-= phil =-
DANG! that is pretty good for a 400mhz!!!
sweeeett
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23 to 24 , my pc is : 2.0 GHz, 256Ram
Best Wishes,
Jack SO
Cowtoon.com - Iso. World engine open source
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23-24 fps while moving. 2,4Ghz 512mb ram. y is it that whenever u make somehting its just amazing
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383,890,620 polygons
smooth, nice, 23-25 fps
seems to be the 3d month
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Official Shoe Shiner
very nice.
a constant 30
sorry i blanked u yesterday on msn, was asleep at the time [edit]only saw it this morning[/edit]
Message on a gravestone: I finished before you in the human race.
Using: Flash MX
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-= phil =-
its all right chimp.. i forgive
when i see someone do something cool, i have to try my own hand at it.. i saw that one person's 3d engine, and so, i wipped this up in about 2 days.
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Senior Member
Nice I like it....
Ran at 30 fps constant....
1 Ghz,256 RAM
Ran nice n smooth....Great JOB!
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Moderator FK Junkie
Pretty slick.
~20fps turning left/right/up/down
~10-12fps turning diagonally (two arrow keys at once)
P3 550 mhz
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-= phil =-
thanks for replies
i don't want to post a new thread, but does anyone know how to do texture map..
basicaly i need to be able to take a triangle (picture) and map it to any 3 points i want... i have no CLUE how to do this...
any help would be awesome!
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d3s: Try ericlin's site under skew.
The engine runs smooth on my comp.
Definatly alot of 3D this month, I'm planning doing something myself too.
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-= phil =-
Thanks for the link jtnw
Looks like a great tutorial
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-= phil =-
my first baby steps into texture mapping, does not run fast enough yet.
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