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Thread: [help] Grass Tile

  1. #1
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    [help] Grass Tile

    So can anyone give me a few hints about how to make a nice grass tile?

    or tutorials?

    Thanks for your help
    goldystudios.com - still under construction

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  3. #3
    Run for your life! Phlook's Avatar
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    If ur lazy like me...

    Try one of these

    Pixel Tile Generators

  4. #4
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    can you give me the .fla for that?
    goldystudios.com - still under construction

  5. #5
    Phantom Flasher... Markp.com's Avatar
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    Just go to Photoshop, create a new file, fill it with green and use the noise filter to "Add Noise". Looks like grass to me

    M

  6. #6
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    heres a grass palate for you to make tiles out of. I made this awhile ago and continue to use it in all my projects. Its gold!

    -Tyler
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  7. #7
    Senior Member Kirill M.'s Avatar
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    The problem with having a random grass tile is that the edges of tile will then be highlighted. The tutorial above tells how to minimize this effect. It's harder to make than it looks.

  8. #8
    Optimist Prime StenFLASH's Avatar
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    That grass tile is ok GameDev except that it doesn't tile very well. The top part of it makes it very obvious what size and shape each tile is. Tiles are supposed to blend into each other seemlessly so it's not easy to tell where one till ends and the other begins.
    Attached Files Attached Files

  9. #9
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    i used the tutorial and i created a great tile. I'll go try the noise filter though in photoshop, thanks markp.com!

    How do games like age of mythology create such great grass tiles?
    (screenshot here)
    goldystudios.com - still under construction

  10. #10
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    by the way stenflash, how did you create such a good tile?
    goldystudios.com - still under construction

  11. #11
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    sorry for that, I should have noted that the pallate is not supposed to be tileable, rather it is used in 9 smaller tiles in my random tile engine which uses nodes to determine where the tiles will be placed. It looks quite nice in real time.

    -Tyler

  12. #12
    Senior Member webgeek's Avatar
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    For the life of me, I can't find the site I am looking for so this will have to do:
    http://www.gamasutra.com/features/20.../duvall_02.htm
    The section called "The Hills are Alive" covers what I paraphrase below.

    There are a lot of tricks you can use to make great looking ground textures in games. Generally, they overlay multiple textures on top of each other. Some are small and some are large and adding em together can create a pretty convincing effect. You can also use procedural textures along with the rest and create really variable stuff. I suspect A.O.M. is using a mixtures of textures.

    To see how to make a great looking set of tiles, go here:
    http://www.gamasutra.com/features/20...peasley_01.htm

    Have fun!

  13. #13
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    Above all, the best method is to just draw them. The grass tile I posted is Prisma Color on tag board which I then scanned in. Def. a unique look that can be tweaked in photoshop.

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