-
poet and narcisist
-
Always Twirling Toward Freedom
frame by frame, but some stuff can be simply cut and paste.
-
poet and narcisist
ok, i got myself a little project here, you think it'd be too hard, cause i know nothing about pixel art, and less about animation
lets see, I'll try to do a cat that is smoking (the cat is standing, kinda like garfield) and just standing up there, looking to the front, then to the side, then smoke, look front, side, smoke, oh it's so exciting.....I'll find some time and I'll do this, promise
-
poet and narcisist
cool, i'll use this character here, i'll try to make some pixel art out of it
and then lets see if i can revive the "grimfeat" project
http://www.flashkit.com/board/showth...light=grimfeat
Last edited by argonauta; 04-20-2004 at 12:22 AM.
-
Always Twirling Toward Freedom
I'd also recommend looking up pixel art tutorials.
-
-
no noise means no bees
metal slug is a brilliant game, its got some of the nicest sprites ever... i guess they just took their time when they made it...
-
poet and narcisist
ha, my first attempt at pixel art
-
Looking good Arg, what did you use?
-
poet and narcisist
Originally posted by toony
Looking good Arg, what did you use?
http://www.flashkit.com/board/showth...hreadid=548530
-
Yeah sorry Arg did read that thread after I posted in here, I did d/l it just haven't had time to look at it.
So when are we seeing some more?? I'm looking for a new avatar
-
poet and narcisist
getting there. Unfortunatelly i have always work to do. but this time, i'll make my pixel "flaw"
what kind of avatar are you lookin for?
-
Look forward to seeing Flaw come to life he's been to long as a sketch
-
poet and narcisist
my first try with flow. have to improve a lot
And i really couldn't find a better color for him, so he'll stay gray lets see if i can make some animation with this
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|