-
Can you give some concepts....
Ok this is quite old now, play this:-
www.geocities.com/ctoffakes/demo.html
What iam doing is that in each attack animation, one big movie clip including both the characters is played....is that a good habit to do that or is it gonna harm me later and how should I go about it?
-
leight.com.au
Hey mate,
I think that it is pretty good as it is. All that needs to be fixed are the graphics, sound and then add a high score table. They you would have a pretty cool game
-
DOT-INVADER
hey, very interesting concept
i'm a little bit lame with those kinds of games (though i beat the opponent in your demo), but hey, at least it's oh so easier to code that than a real fighting game
i would preferably use 2 separate MCs for each player, that way it will be veeery more flexible if you want to add new guys or animations, honestly.
maybe when the opponent is attacking you, there's another key press sequence uniquely for you, so that you can raise your protect status, and loose less life depending on how good you did? or another similar mini-game, like there's a bar with an arrow moving fast on it, and you have to stop it at the middle, or press a correct sequence of up-down-left-right arrows......
-
Originally posted by marmotte
hey, very interesting concept
i'm a little bit lame with those kinds of games (though i beat the opponent in your demo), but hey, at least it's oh so easier to code that than a real fighting game
i would preferably use 2 separate MCs for each player, that way it will be veeery more flexible if you want to add new guys or animations, honestly.
maybe when the opponent is attacking you, there's another key press sequence uniquely for you, so that you can raise your protect status, and loose less life depending on how good you did? or another similar mini-game, like there's a bar with an arrow moving fast on it, and you have to stop it at the middle, or press a correct sequence of up-down-left-right arrows......
Konnichiwa(Hello) marmotte. thanks for the nice conepts, now I really understand how it is flexible. I liked the idea of including a defense mechanism, for that I will have to make it a turn based fighting game.
leight: Yeah, graphics and sounds are all temp., I'll have to really work hard to put it all togeather neatly, thanks for the reply!
-
SaphuA
Hey man,
do you know those dancing games where you have to press the right buttons to make a move? You could incorporate it into your game.
You can check wich user has pressed the most correct buttons, he is the attacker. His attack will be choosen by the amount of correctly pressed buttons. The defender will also have a certain defending strengt determined by his correctly pressed buttons.
Sounds like fun!
-
that does sound like fun, id play it!
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|