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  1. #1
    Junior Member
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    Dec 2000
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    1
    Originally posted by aversion
    i don't like livemotion...


    I agree with you there, used the beta, and it's an abortion, version 2 will be the thing, that's adobe's style. try image ready 1 and 2 and you'll see. . .


    i don't like freehand either, and is fireworks really MM's answer to photoshop... hmmm.


    I also agree, and no, but MM isn't in a hurry to focus on that, they do what they do



    anyway just wanted to say that i like the flash interface, i find it easy to use and intuitive.. maybe i'm nuts..

    I dig it too. . . .





  2. #2

    Re: Integrated C++

    Originally posted by dragonspectrum
    I thing Flash 6 should give you the option to write all of you coding or "Actionscript"
    in gool 'ol, much more powerful and controlable c++.
    Oh please. At least with turning to ECMAscript Flash uses a language that most designers have at least SEEN. Most designers brown their shorts as soon as a line of C++ comes near them.

    Macromedia should fix up the support section of thier site so it isn't a misery to answer questions, and write better documentation so that each new task isn't a snipe hunt.

    I'm still trying to figure out why displaying custom objects' properties doesn't work when you stick them into text fields, and there have been many other cruddy omissions from the help files.

    I love the help section on attachMovie when it explains that the command attaches a movie. Gee, thanks.

  3. #3
    Senior Member
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    Dec 2000
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    Re: Integrated C++ and other stuff.

    integrated C++ ?? What, do you want your flash executable to include a compiler?

    I don't mean to sound harsh, but personally I like my Flash the way it is, not 600 MB.

    Flash developers don't write programs. They compose animations. For anybody who has actually developed in C++, you know that Flash and C++ are two entirely different animals. If you mix them together, the output will be a mutated baby with three heads. Integrating C++ also includes classes and all this other crap, which is almost impossible to manage when you span functions over several frames. Keeping up with all that data is a nightmare! One language is enough for me.

    Also, the request for "multiple tweening per layer..."

    Explain how you would specify two different tweens on the same layer timeline. Additionally, when two objects tween over each other on the same layer (or plane, in space) what will they do? implode? We don't want that! Just manage your layers efficiently and you won't have to worry about the extra effort

    As far as truly improving Flash goes, I think they can solve some stupid interface issues they have. I liked it in Flash 4 where the Align preferences were persistent - that is, when you hit Ctrl + K to bring it up and set it to Center to Page, center your objects, then close it, the next time you open it the same settings are evident. Now, if you use that align box to align objects to the center all the time, you keep having to reset the settings unless you keep that pesky panel hanging around. Love the panels, but I'd like it if they stayed the way you set them like before.

    We don't need entirely new technologies integrated in Flash, because then it becomes too easy (as well as a bad marketing move). The best sites you see will use many different tools to create cool effects, using Flash as a composition medium.

    That's my 2 cents (or was that a dollar?)

  4. #4
    Well, some of us write programs. I just topped 55K of Actionscript in my RPG.

    But I'm still glad it isn't C++ I'm doing it in.

  5. #5
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    Jan 2001
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    transparent background without adding script inside HTML

    Hi to all...Happy New Year 2001
    I'am a new comer here from far away ,Malaysia..
    Flash 6? HOw fast tech move... I'am already in Flash 5 right now... and just knew only 5/10
    anyway...For the 6's version..
    I'm wish that the *.swf will transparency on webpage without adding Javascript/layer/in HTML code.
    mmmm.. thats only..

  6. #6
    Member
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    Nov 2000
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    - audio editor
    - Softimage 3d and XSI support
    - Fcurves for controlling tweaks
    - better integration with Photoshop

  7. #7
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    Jan 2001
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    Undo

    301 Undo levels, hehe

  8. #8
    something like swiffcanvas built right in
    save your own functions to the actionscript menu
    ability to move presets from "actions" to "basic actions" and vice versa (helps based on what type of movie you are making)

  9. #9
    oh i almost forgot! "javascript" popup windows without touching html

  10. #10
    Junior Member
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    Jan 2001
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    6

    Cow Icon flash 6 .. hmm

    here's some
    Arabic support
    motion guide mask
    gradient mask
    draggable mask
    duplicate or clone shapes ,MCs (Like in Freehand "Ctrl+D")
    link to MS Acssess files (.mdb)
    pen tool much easier & powerful (Like Photoshop "Alt + click")to control curves
    gradient background for Flash movie
    more effects
    more _properities
    when duplicating a MC ,a function that copies the initial MC action (written in relative path) to its Children
    import (.psd) PH 5 files
    enough?
    [Edited by diro on 01-27-2001 at 05:16 PM]

  11. #11
    Aquarium drinker
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    Nov 2000
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    Greater than 45 degrees in Minkowski space
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    571
    Flash 6...

    Better bitmap tools
    Ability to see movie clips move in the main timeline
    Easier way to create guides...
    Better pen tool
    Just a [-] button to minimize the palettes instead of the double-click (à la Mac)...
    Plugins
    Swift built-in
    And most important: Make .fla format open-source!

  12. #12
    The Mayberry Flasher OpieNC's Avatar
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    Oct 2000
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    388
    I think it should have a setting to adjust lighting and the ability to adjust things on the z plane. 3d effects is basically what I am talking about. I agree with the open fla

  13. #13
    Ugly with a capitol F Ekostudios's Avatar
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    I liked the interface from F4 the best.
    The drawing tools on f4 are better in my opinion (but not good enough)

    The actionscript is almost perfect on f5 but...

    • I'd like a Z cordinate built into flash
    • Dynamic lines between points (no drawing or advanced AS)
    • Capability to write to a file (.txt) to the server side or client if it's a .exe
    • A MUCH better drawing interface (build freehand into flash!)


    That's all I can add!!!

  14. #14
    Ugly with a capitol F Ekostudios's Avatar
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    be able to turn a variable or string into actionscript, this way viewers can TOTALLY customize their experience.

  15. #15
    CapTy99.com Webmaster
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    Oct 2000
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    now, many of yall know about that non-keyboard software where u talk into the mic and it runs ur whole computer. well i have a changed version where i can do just about anything i could want without the keyboard, though i do use the mouse. now ,i think it would be pretty cool if we could somehow integrate that into flash, the problem is , when i get stuck and i start yelling at my comp, it starts going haywire. i still have a few kinks to work out.

  16. #16
    Swishmeister
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    Sep 2000
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    ... in a van ...down by the river.
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    25
    Better audio syncing !!! PLEASE

  17. #17
    DJ_SFinKz
    Join Date
    Jan 2001
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    249
    Being able to tween text without having to break it apart!

  18. #18
    Junior Member
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    Jul 2000
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    18

    voice controll commands

    How about some voice controlled functions - and an attatchment for your groin - male and female versions - and a special option for people who flash using handle bars -

    No but seriously - how about pulling the audion functions up a little - I use BIAS PEAK and its a saucy little number! something that enables us to hard sync (SMPTE) would be nice (and fairly easy) for full audio/video production too!! Ow wow! please...please...

  19. #19
    Former Employee of Satan Napalm's Avatar
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    Stellenbosch, South Africa
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    The ability to for more than one person to work on the same file.

  20. #20
    Junior Member
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    Dec 2000
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    4
    I saw this before but I think it is important to emphasize. There are two items that are very critical and are missing:

    1) Matte (or Gradient Mask), i.e. Mask with alpha channel, so you can have a mask that would allow to gradually fade out masked object. That is similar to Photoshop and After Effects.

    2) Easing is insufficient to control motion. The motion should be controlled by Biezier Curves to define speed and maybe even acceleration similar to After Effects.

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