Help with Game
Hi,
the fla. below is pretty strait forward.
I was wondering if any of you could tell me how to do it.
Thanks
Attached Files
Last edited by samwise1; 01-03-2005 at 11:28 PM .
"Let us be rid of it-- once and for all! Come on, Mr. Frodo. I can't carry it for you...but I can carry you."
"Let us be rid of it-- once and for all! Come on, Mr. Frodo. I can't carry it for you...but I can carry you."
MindGem Graphics Inc.
ehh what ?
Why don't you explain in words what your going after, who would wanna download a .fla without any idea of what it is.
my x booty it is that BIG
in other words what he is trying to say is WHAT IS YOUR PROBLEM?
Project||[GAME]-on hold for now
------------------
[Hero]-80%
[Enemies]-1%
[Weapons]-90%
[Items]-0%
[Levels]-10%
well yeah...that was pretty dumb.
but well I need an Idea of how to make it.
"Let us be rid of it-- once and for all! Come on, Mr. Frodo. I can't carry it for you...but I can carry you."
n00b
Originally posted by samwise1
well yeah...that was pretty dumb.
but well I need an Idea of how to make it.
Oh that makes it much clearer!!
Try putting this on the first frame and export the movie:
code: getURL ("http://www.flashkit.com/board/showthread.php?s=b&threadid=513006", "blank" );
thanks,
the swedish are such nice people
"Let us be rid of it-- once and for all! Come on, Mr. Frodo. I can't carry it for you...but I can carry you."
MindGem Graphics Inc.
Originally posted by samwise1
thanks,
the swedish are such nice people
Please, dont drag me into this. I was only out to help, not to flame.
Bet you're trying to do something like "press as fast as u can, i'll track how fast u were"? For those funny dance games or something similar?
You can use an interval which calls a function every n mseconds, put a counter in that functions which will increase every time, indicating actual time from start.. then the function will kill its counter when a key ("a") is pressed.
Look for setInterval, clearInterval. Hope this helped! Ask if u need.
Seek skill. Seek knowledge. Seek something.
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