hello.. haha, i am a little frustrated at the moment and no one to turn into but flashkit! lol. anyway, in the file that i will attch, how do i make the red circle to tween to frame 20, and secondly, how do i make the square (sq_mc) execute or load when i click the red button after reaching frame 20? I put the code:
Code:
on(release){_root.gotoAndStop(20);}
just so it wont go back to frame one when i click it again. Someone please link me to the right tutorial for this? or anything??..plsss...
thank you!!
hey thanks a lot buddy=P Uhmm it worked pefect but now how do i make the circle to tween from fram 10 to frame 20? Although i out motion tween in it, it still jumping from frame 10 to frame 20. Hehe, and lastly, how do i control the x and y of the movie when loaded? Muchos Kudos!
Originally posted by chvrnt hey thanks a lot buddy=P Uhmm it worked pefect but now how do i make the circle to tween from fram 10 to frame 20? Although i out motion tween in it, it still jumping from frame 10 to frame 20. Hehe, and lastly, how do i control the x and y of the movie when loaded? Muchos Kudos!
to answer you first question just click on frame 10 the click and drag that frame to 20 that should spand to 20... simple...
you can control you movies x and y using the syntaz nameOfobject._x = number
if i have a movieclip name box_mc on the stage and i want to move it to another location all you do is this:
if is on a button:
on(release){
_root.box_mc._x = 30;
_root.box_mc._y = 30;
}
if is on the clip itself:
onClipEvent(load){
_x = 30;
_y = 30;
}
hope this helps you understand it better peace out..........
HI!! sorry for bringin up this topic again.
how do i make the red square go away when i click on the other brown circle? in other words, red circle displays red square only when it is released and then the red square would go away when the brown circle is clicked and the attached mc in the brown circle would display? here is the file sample. TY