Wow, that's awesome DayDream. I now feel that I have no chance in this competition. However, there was a little fun in its creation, so what the heck. Also, it doesn't fit the requirements of the competion: I only used 10 colors.
I don't know how to post it inside the post... so whatever. I'll edit it onto this post once I figure it out.
Edit:// Nevermind about the inside the post thing. Just found out it requires an outside html, which I'm too lazy to upload and link to.
Last edited by OpethRockr55; 02-05-2006 at 07:24 PM.
it doesn't fit the requirements of the competion: I only used 10 colors.
The rules says 16-32 colour limit.. I would think it would be ok to use any color number from 1-32 then.......??.. or must the minimum colors be 16? If so, I think there should only be a color limit of maximum colors, not minimum.
Banana Boxer
Currently holds the middleweight title of the local supermarket's nocturnal boxing league (SNBL). Often suspected of being subject to genetic enhancements.
Ok, sorry for budding in, but I've got a question. I have pixel art and I want to import it into my game file. So how do I do that while preventing the graphic gets all 'smoothy'?
Once the graphic is imported open up your library and right click the graphic and get Properties on it. There should be a box that says "Allow Smoothing". Uncheck that box. Another thing you should watch out for is make sure that all imported graphics are on even pixels.