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[RESOLVED] SWF contains multiple copies of a sound item
I'm getting this error message in my Output Panel. I've looked thru my Timeline and can't find the copy being referred to. Boy, if I could just have a LIST of all the sound files in my current project, then I'd know...
Anything?
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Senior Member
The first thing to do is clear aso. If it still persists check if the same sound item is in more than one folder. I got this kind of error message often when I had a component in a library folder and instead of taking it from there put a new component on stage, so there were 2 copies in the library.
- The right of the People to create Flash movies shall not be infringed. -
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Audio can't be on the timeline AND exported with a linkage ID
Ran into a similar problem and found that it was caused by the fact that I had a single audio clip that I used on the timeline and I also had that audio clip set to export for use in ActionScript with a linkage ID. Guess you can't do that. Strange but true. Hope that helps.
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THANK YOU cancerinform. For my project I was given a source CD with what seems like hundreds of similarly named sound files and as I listened to them and copied ones I thought worked they quickly got out of hand on my hard drive. You solved my problem. I better keep it more organized and keep it simple next time. But thank you thank you thank you for helping.
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Flash Video Moderator
Old thread, but I was having the same problem - but the export ID was not the issue.
I was importing some files to the timeline which were created with Captivate, Captivate sets little clicks for the mouse and such - so I was reusing the sound on the same timeline in the Flash authoring environment.
I was getting the error message until I went back and set all the sounds to "stream". The Captivate sounds were set to "event", I had set the ones I added as "stream" (in the properties panel). I would assume it works the other way around as well, you could set them all to event.
Anyway, setting them all the same (stream) solved it, no more error message.
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Again, old thread, but damn Wheels, thanks! I was having that problem with a game and I put all the SFX on Stream and it works beautifully now!
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Senior Member
I wish multiple problems be solved in threads like this one:
doubly resolved
- The right of the People to create Flash movies shall not be infringed. -
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Just to add to this thread of resolution...
I also had the multiple sound error, and it happened when I changed a sound from "Event" to "Stream" in a movie clip.
As soon as I would put it back to Event, the error would go away (but I needed it on stream).
So I finally just deleted that sound file from the library and re-imported it. After that, I set it to Stream and have had no problems since. Perhaps Flash was somehow confused about the kind of sound object it was.
- Kent
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