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Thread: Multiplayer Game

  1. #1
    Member
    Join Date
    Oct 2003
    Posts
    46

    Multiplayer Game

    I had created a PONG multiplayer game with the help of Flash Communication Server.
    As per the functionality its working fine.

    My main problem is speed. As the speed of the ball increases the time difference on the two screen also increases. If the speed of the ball is slow there is no time GAP.

    I trusted FCS to make multiplayer games in FLASH.

    Please help.

  2. #2
    Senior Member martin47's Avatar
    Join Date
    Dec 2000
    Posts
    413
    It is not a good idea to try to achieve a multiplayer game that requires too much time accuracy. You have to consider that there are many variables that you don´t control (web traffic, computer speed of users) and all that will create always small delays and differences among the users. You should try to achieve a multiplayer game in which the sincronization does not need to be that accurate, for example, a turn based game.

    Greetings.
    http://www.drakon.com.ar

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