The thread I link to below may not quite have the effect you are after but there are a few source files on there so you may be able to modify it to the effect you want. It shows how to get the watery effect with the displacement map and blur filters.
I'm in the process of writing a tutorial of the things posted in the thread but I have a stupid amount of work on at the moment so you will have to make do with the thread for now. (I think I'll add the effect you are after to the tutorial too as they are very closely related and shouldn't take too much modification to create the effect). I think the files towards the end of the thread will be more useful to you.
www.lexicon-design.co.uk
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yup, try to adapt this. I haven't looked at it much, but just apply the effect to a fliped image that acts as your water reflection and maybe alter the blue and white water image to give you different results. Change the aquarium image to whatever you like, mess with some of the numbers, don't forget the help files, and away you go. The code calls for "tropfen" to be attached, this is what is displacing the aquarium image. tropfen is german for water drops, however there are no water drops?? but the symbol 3 has the identifier of tropfen, right click on the lirbary instance and open the linkage property, you will find it's name here.
Good luck, I know I could use some.
that's pretty nice, no displacebitmap filter? I like it cause you could probaly do it in flash 5. Just alpha transparencies applied to moving mc's huh?
I have to admit the displacement filters are not that easy to create to give natural effects. The aquarium effect is pretty nice and although the script is short it's not that simple, nice job.
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It uses the DisplacementMapFilter and the ConvolutionFilter. The problem with this approach, though, is that I'm having to use the DisplacementMapFilter to give an offset in a particular direction - 40,40 for the X,Y arguments, or -40,40, or whatever - which isn't really a ripple - but it still looks okay. I do need to tweak settings to make the effect look less like jelly (or jello), though.