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Thread: KoolExchange

  1. #161

  2. #162
    Super Moderator
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    It is my understanding that the person has been banned from FlashKit. I also intend to report the situation to geocities where he is hosting.

  3. #163
    KoolMoves Moderator blanius's Avatar
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    Stoke Sorry I didn't respond to your message I was actively dealing with this dude the moment I came online here that day and had him banned.

  4. #164
    That web bloke Stoke Laurie's Avatar
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    Quote Originally Posted by blanius
    Stoke Sorry I didn't respond to your message.
    Brett, as much as i appreciate your comments, it was someone else, who I took the time to inform that I thought might have the decency to say thanks.

  5. #165
    up to my .as in code Chris_Seahorn's Avatar
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    I respectfully ask either Wilbert, Joe or Bret if they could remove the url link from any of my submissions in the Exchange. The link is now dead and I am stepping away from the Koolmoves platform to return to Flash.

    It's not a big deal but as it's your Exchange I figured I would offer the opportunity to not have any dead links before a user reports one of the links dead.

    I'm going back to being just a regular user of KM who quietly picks up / pays for updates as needed and I wish you all the best.


    Chris

  6. #166
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    Stoke, if you are referring to me, I did respond - 7:30 am 8/25. Your anti-spam environment may have blocked the email.

  7. #167
    That web bloke Stoke Laurie's Avatar
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    OK, I and my staff have checked all incomming, but we did not receive your email, Glad that we were able to get the perpitrator removed before he could effect any real harm. Not an issue, lets move on.

  8. #168

  9. #169
    Steve R swrzzzz's Avatar
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    Thanks Chris

    I was playing with it for my daughters site, I am not sure if I will use it but its a nice little example.

    Thanks for the php!

    Steve

  10. #170
    up to my .as in code Chris_Seahorn's Avatar
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    Don't forget Flashkit now carries KM code. The download numbers are crazy and you'll get some exposure along with your submittals to the KM Exchange.

  11. #171
    KoolMoves Moderator blanius's Avatar
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    Great job, couple of minor things.

    You've included temporary files, and I get a not so pretty display here
    see attached.
    Attached Images Attached Images

  12. #172
    up to my .as in code Chris_Seahorn's Avatar
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    Strange...I was under the imprsssion these were tested BEFORE addition by the mods. Live and learn I guess.

    Give them their money back Steve if anyone complains

  13. #173
    Steve R swrzzzz's Avatar
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    Ive left the debug panel in the stage and it looks like one of the .txt is missing.

    Can I send a corrected version?

    Steve

  14. #174
    Steve R swrzzzz's Avatar
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    odd I just loaded the one from the server and its fine. You have dragged the debug onto the stage and seem to have lost "headings.txt" ?

    Did it work for you Chris? Did you try it?

    Steve

  15. #175
    up to my .as in code Chris_Seahorn's Avatar
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    No...since most of mine were always pre-checked I assumed it was functioning. I'll take a look today though if you want.

    I still say you should also mirror whatever submission you make to the KME also at Flashkit...they do in fact bug check and also run live SWF previews (as well as mention you in the Newsletters here as announcements) so any anomolies are usually apparent in the running SWF they request in the submission form and there must be KM users who hit that who have no idea the KME exists (although I find that hard to believe...but the numbers are completely supportive of that).

  16. #176
    Steve R swrzzzz's Avatar
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    well heres one with the temp files deleted but with the same logic it works for me so i would be grateful if someone could give it a whizz.

    Thanks

    Steve
    Attached Files Attached Files

  17. #177
    up to my .as in code Chris_Seahorn's Avatar
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    The SWF that is inside the package is the culprit. All I did was export a new one into the folder (without changing a thing in the fun file) and it worked fine:

    All the mods have to do is smoke the included SWF and package without (after all we assume the user has KM) or create a new and repackage.

  18. #178
    Steve R swrzzzz's Avatar
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    yep I just saw that too....

    heres one with the swf smoked and no temp files for the mods please

    Thanks guys

    Steve
    Attached Files Attached Files

  19. #179

  20. #180
    That web bloke Stoke Laurie's Avatar
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    Works fine Steve, like it.
    p.s. you might want to take a look at this, there will be one in your area soon! All About Here

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