Hi Guys,

can someone tell me if it is possible to mask using imported png with variable transparencies?

Basically, i have a texture in the background which is an imported image. I would like to introduce that texture slowly to the movie.

Is it possible to mask that image by using an imported png file that has a variety of transparencies - say for example like gradient noise effect.

When i try to map with the imported bitmap, it maps the entire square area, as if i tried to mas with a square.

i tried breaking the bitmap apart and using that as a mask - to no effect. I also tried to trace it in flash which ends up as a very edgy object i cannot use. Tracing it to vector doest work with what i'm trying to accomplish.

is there a way around this or am i jsut trying to do that impossible and wasking my time?

thanks a mil in advance.