hi im trying to inport a .eps file into swift3d
it always gives me this error
Error Importing file:
An error has occurred attempting to import
the specified. This error is most commonly
caused by ettempting to import a file that does not
contain outline or filled shapes.
Can I guess that this *.eps file is coming from Photoshop or some other raster program like Painter or Paint Shop Pro or even Gimp?
All of the *.eps files that Swift3D supports come from vector programs - like Illustrator, Freehand and CorelDRAW. Those *.eps files have to be editable from within those programs as a vector object, not a bitmap (raster) image.
Can I guess that this *.eps file is coming from Photoshop or some other raster program like Painter or Paint Shop Pro or even Gimp?
All of the *.eps files that Swift3D supports come from vector programs - like Illustrator, Freehand and CorelDRAW. Those *.eps files have to be editable from within those programs as a vector object, not a bitmap (raster) image.
i think you need to do the following;
a) make sure there are NO bitmaps in your image
b) make sure there are NO outlines in your image
c) export it as "legacy" (i don't know what the hell "legacy" means but thats what you gotta do)
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btw, your *.eps... you do know that Illustrator can import raster *.eps files? That doesn't answer if this is a vector image or not.
Anyway, why not try saving as Illustrator 8 *.ai instead of the *.pdf attached (for preview purposes) file format that the newer Illustrator CS/CS2 supports.
Wow it works lol, so how do i take off the bitmap next time ? is it the way you export it? if u can tell me how it will be great thanks for the big help guys...