I create a circle, convert it to an MC and then rotate it by increments of 15, after each increments I output the _width of the object and it's not always the same, it's like if flash is rotating the bouding box and get the dimension from it.
But wouldn't the circle always be the same width ?
Ok, maybe my circle example is too simple, I was using this because it's easy to know that after each rotation, it sould always be the same width.
But let's take an oval for example, if I rotate it's parent mc, the oval would always be the same width, I would like to have the bounding box, but flash seems to rotate the bounding box also, so it's not the true bounding box.