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setting starting position of objects
I am new to Swift 3d and I am using version 4.5. I have been playing around with the app. I have made my first animation of object. Its time to add object 2, please how can I set object 2 to come in after object 1 on the timeline.
everytime select the following next frame at the end of object 1 and I use the import option to bring in object 2. It doesnt stay in the end frame of object 1 but appears at the beginning of the timeline.
for example;
object 1 runs from 1 to 12
I want object 2 to start from frame 13 but it starts at 1 also.
Please help
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Senior Member
The animation timeline in Swift3D doesn't work in the same way Flash's does. You'll have to select the second object then up in the animation timeline, drag the keyframe sliders over to their appropriate keyframes.
mrush
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It didnt work. Please find attached to this reply what I am trying to do. Group of 5 is suppose to come at the end of group of 8. I tried shifting the time line but it doesnt work.
If im still wrong somehow, please show me a screen shot of where to drag.
Thanks
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Think I got it. Drag it correctly shows a red bar. Thanks for your help.
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