Hi,
I'm trying to unload all movie clips from continuing to spawn and move if I change to a certain frame. I've stopped them from spawning with a simple boolean statement but I'm having trouble with the unloading of movie clips that were already spawned just before changing frame in the scene.
I can do it, with really awful coding like so:
Etc...Code:_root.ArrowSpawn = 0; UnloadMovie("leftarrows1"); UnloadMovie("leftarrows2"); UnloadMovie("leftarrows3"); UnloadMovie("leftarrows4"); UnloadMovie("leftarrows5"); UnloadMovie("leftarrows6"); UnloadMovie("leftarrows7"); UnloadMovie("leftarrows8"); UnloadMovie("leftarrows9"); UnloadMovie("leftarrows10"); UnloadMovie("uparrows1"); UnloadMovie("uparrows2"); UnloadMovie("uparrows3"); UnloadMovie("uparrows4"); UnloadMovie("uparrows5"); UnloadMovie("uparrows6"); UnloadMovie("uparrows7"); UnloadMovie("uparrows8"); UnloadMovie("uparrows9"); UnloadMovie("uparrows10");
However obviously it would be better to do the same thing with a loop. I tried using a foo loop method and didnt manage to get it working. Can anyone help?
Thanks I need foo pity.