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Thread: [F8] exploding pixel map

  1. #1
    Member
    Join Date
    May 2007
    Location
    Philippines, Cebu City
    Posts
    31

    [F8] exploding pixel map

    Hi im making a exploding map, but it seems to crawl...
    can someone have a look.

    check here pls..
    http://www.binaryideas.net/clients/_...rototype3.html

    fla
    http://www.binaryideas.net/clients/_...a/explode3.zip
    Last edited by emailroy2002; 05-09-2007 at 11:32 PM.

  2. #2
    Get Squared Away.
    Join Date
    Feb 2000
    Location
    Allentown, PA
    Posts
    543
    i made a few changes...seems to be running faster now...

    I would also recommend adding a kill function that deletes your onEnterFrames when they aren't being used... i.e. when the mouse is nowhere near the particles.

    http://www.jjsquared.com/flashkit/final_prototype4.zip

  3. #3
    Member
    Join Date
    May 2007
    Location
    Philippines, Cebu City
    Posts
    31
    wow! awesome, i see a great improvement on the movements...
    thanks so much, Josiah... you are a genius....

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