This is for a roommaker type game. In my game I have a radio/cd player and little different colored discs. What I want to do is when the disc is drug onto the top of the cd player it will play the song that is chosen for that disc color.

I really do not know anything about collision. I have been searching and reading for hours now and still can not get my test to work. (I am using the bell sound for the test and not a whole song.)

I know that the elements need to be assigned first. I have:

Code:
lid=element ("lid")
disc.element ("disc")
Where does that start script go? This may sound silly, but I really don't know where to put these things.

Then I have the collision script:

Code:
if (disc.collideRect(lid)){
playSound ("bells")
}
First, is this correct? Then, of course, where does that script go? Do you use Boundry Detection? I understand the coding, just not where in the world to put the scripts.

Please, some help ring my bell. Oops. ha ha