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Thread: I must have missed something! Camera animation isn't working!

  1. #1
    AndyLamb
    Join Date
    Sep 2006
    Location
    Romford, UK
    Posts
    5

    I must have missed something! Camera animation isn't working!

    Hi,

    I'm new to Swift 3d.

    I've tried doing what I've just learned in the tutorial with a simple set of shapes and one camera, but when I render the scene, the camera stays static.

    It works when I run the timeline, but not when I render.

    What am I doing wrong?

    Thanks guys,
    Andy
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  2. #2
    AndyLamb
    Join Date
    Sep 2006
    Location
    Romford, UK
    Posts
    5
    I'm still struggling to see where I've gone wrong.

    It must be something simple...

  3. #3
    supervillain gerbick's Avatar
    Join Date
    Jul 2000
    Location
    undecided.
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    18,986
    Change the left viewport to Target Camera01 then render your output. What's implicit is that the left viewport is the one that renders your output.

    [ Hello ] | [ gerbick ] | [ Ω ]

  4. #4
    AndyLamb
    Join Date
    Sep 2006
    Location
    Romford, UK
    Posts
    5
    Thanks gerbick! Much appreciated!

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