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Thread: [F8] [HELP]How to make a mmorpg?

  1. #21
    Junior Member
    Join Date
    Jun 2008
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    10
    Quote Originally Posted by 691175002
    You are pretty much correct, although I would consider proper use of threading on a server supporting hundreds of clients a pretty substantial difficulty to overcome.
    I mean honestly though...scalability is probably the least of his worries at this point. I'm sure he would love to have that problem, because that means someone is interested in his game

    PS - Sanitize input, write thread safe code and you should be fine imo
    Last edited by amirpc; 06-18-2008 at 05:00 PM.

  2. #22
    Senior Member bluemagica's Avatar
    Join Date
    Jun 2008
    Posts
    766
    thanks Squize, I guess that is really my only choice left now!!!

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