I ended up working around the lack of it for now. Last night before I had finalized the workaround, the Blip Bandit would return 1 video hit on a search for the word "jet" and 2 video hits for the words "madonna" and "beyonce" (just for examples during the tests). Now it acts as expected with the return lists being fully populated as they should be.
As a sidenote and a testament to the power of E4X, what took me 13 lines of code in the current version (using namespaces and string manipulation) to dig out some of the content I needed, E4X would allow me to do the same with two lines (or even one) of code.
Last edited by Chris_Seahorn; 04-08-2009 at 04:51 AM.
Bob wasted no time setting to work utilizing the AS3 intrinsic classes provided with the new release of SWF Studio. Previously Koolmoves/AS3 users were unable to create desktop apps with SWFS if exported as AS3 and could only utilize AS1 core movies with SWf Studio. Those days are coming to an end
Now some of you may be wondering what is the big deal?
SWF Studio is the only swf wrapper that allows you to pack assets (images, files, swf's, etc) in the application itself....encrypt them (448 blowfish) AND utilize them right from inside the EXE. They never hit the hard drive even for a millisecond! Air doesn't do that, Zinc doesn't do that, mProjector doesn't do that nor any other wrapper on earth besides SWFS. If you need to create commercial desktop apps and need to protect your assets (like your koolmoves core) I defy you to find a better wrapper than SWFS. In conjunction with Koolmoves 7, you will have one seriously powerful combo and you cant believe the SWFS command set until you read through it.
Last edited by Chris_Seahorn; 05-07-2009 at 01:37 PM.
With KM 7.2 being released shortly, here are a few examples taking advantage of the Flash 10 export it has. All three examples require Flash Player 10.
http://www.waterlijn.info/km/as3/MP3Player.html
Not a KM skin but a custom created MP3 player.
It uses the new Flash 10 sound capabilities to create a sound filter so you can set low, mid and high tones and enhance stereo.
Those examples are really cool Wilbert! This platform is just a never ending source of enjoyment. Bob is doing an amazing job and your diligence in the forum and creating componentry really has transformed what began as a simple tool into a powerhouse flash authoring system.
Thanks Chris
One of the things I really like about Flash Player 10 is the ability to use Pixel Bender kernels. It's another language to learn if you want to create them yourself but they are great for graphical effects.
You won't find much documentation on the web about these filters. They are not intrinsic Flash Player classes.
Flash 10 allows to create custom filters. These classes are filters that were developed for and come with KoolMoves but they can be used like most other filters.
For more information, see http://www.koolexchange.com/docs/km/...ge-detail.html
Bob added GUI support for them.
Edit : Custom filters are unaware of the size of the object the filter is applied to. For this reason it is required for example to set the line where the reflection should start by yourself. But settings like this are supported by the GUI implementation also.
Without doubt this is one of the best moves I think Bob has ever made. It benefits all skill levels and IMO will be the most used feature and most contributed to feature in this platform.