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Thread: Request: Jello Physics Port

  1. #1
    Senior Member
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    Request: Jello Physics Port

    I would love to see a port of the jello physics engine for xna and psp.

    http://www.ziggyware.com/news.php?readmore=418

    I simply lack the knowledge to do it, but would help in any way possible.

  2. #2
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    Was working on this at the end of last year .... takes a few seconds to kick in ...

    http://www.technoiz.co.uk/JelliZ/JelliZ.html

    Got bored and started working on my dice after that ... they were a bit 'jello' at the beginning, but getting there ...
    this[MCr.i + 'm_not_ok']._lyric = "you sing the words but you don't know what they mean";

  3. #3
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    That looks pretty good, was it possible to make other shapes?

  4. #4
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    Yes - other shapes could be made but they, in turn, generate their own set of problems when it comes to hit-reaction.
    this[MCr.i + 'm_not_ok']._lyric = "you sing the words but you don't know what they mean";

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