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Thread: Simple problem, how to get angle between two points?

  1. #1
    Senior Member bluemagica's Avatar
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    Jun 2008
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    766

    Simple problem, how to get angle between two points?

    I tried to do:
    Code:
    Math.abs(Math.atan2((y1-y2),(x1-x2)))*(180/Math.PI)
    but i am getting 1-180 and 180 to 1 as i go around the pivoted point, instead of 1-360, what am i doing wrong??

  2. #2
    Senior Member bluemagica's Avatar
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    Jun 2008
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    ok, i solved it myself!

  3. #3
    Registered User
    Join Date
    Apr 2009
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    1

    Please Help

    Hi
    I am facing the same problem.
    Can you please help me , that how can i get the angle from 0-360 instead of 0-180.

    my email is uzair@meragsm.com.

    I am waiting for your reply.

    Thanks

  4. #4
    Junior Member
    Join Date
    Dec 2009
    Posts
    11
    Hi,
    You can easily fix this by doing the small changes. This one really help

    var angle=Math.atan2((y1-y2),(x1-x2))
    if (angle<0) {
    angle +=3
    }
    angle=angle*(180/Math.PI)

  5. #5
    Member
    Join Date
    Feb 2010
    Posts
    59
    Quote Originally Posted by bluemagica View Post
    I tried to do:
    Code:
    Math.abs(Math.atan2((y1-y2),(x1-x2)))*(180/Math.PI)
    but i am getting 1-180 and 180 to 1 as i go around the pivoted point, instead of 1-360, what am i doing wrong??
    It would be better if you made two other varibles:

    dy=y2-y1
    dx=x2-x1

    Your y's and x's are backwards. also. instead of having to do the 180/Math.PI you could use:

    object.rotation= ATAN2(x,y)

    this returns in degrees.

    I will give you a free script that I used to make an Ipod dial:

    var dial=element ("dial2");
    var windowScroller=element ("window scroller");

    stage.addEventListener(Event.ENTER_FRAME,rot)

    function rot(evt:Event):void
    {
    var mx=(mouseX-dial.x);
    var my=(mouseY-dial.y);
    dial.rotation= ATAN2(mx,-my)

    var y0= 5
    var y1= dial.rotation/1.4

    for(var i:Number = 0;i<=130;i++)
    {
    windowScroller.y= y1;
    }
    }

    This makes a dial rotate to the position of the mouse (face it). It also makes the windowScroller change y position as you rotate the mouse around.

  6. #6
    Bacon-wrapped closures Nialsh's Avatar
    Join Date
    Dec 2003
    Location
    Houston!
    Posts
    338
    Suthers,

    Welcome to flashkit, I see you've found all the old threads.


    If you look at Adobe's documentation, the parameters for atan2 are actually (y,x).
    http://livedocs.adobe.com/flash/9.0/main/00001821.html

    It's supposed to look similar to the way they teach you to find the angle of vector <x,y> in math class:
    atan(y/x) -- what normal people use
    atan2(y,x) -- what programmers use

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