Hello, this is a question for advanced users of Actionscript. While I use Flash and Actionscript professionally and have great knowledge of most of its aspects, I know little of the more mathematical side of Actionscript.
I know its a lot to ask, but I would appreciate if those who have experience in this issue could give me a few pointers as to what functions/classes/concepts are worth investigating in order to progress in the mathematical/physics modelling side of the scripting language.
Even general advice would be greatly appreciated.
Thanks in advance