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Thread: 4k Flash Game Competition

  1. #41
    Senior Member tonypa's Avatar
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    I was bored and played some more with particles:
    http://www.tonypa.pri.ee/test/particle.html
    swf size 2,69 KB (2757 bytes). Click to loop through patterns, color and gravity.

  2. #42
    Adrian Seely
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    woaha tonypa thats pretty kick ass, care to share your source? and what do you use as particles? shapes?

  3. #43
    Senior Member tonypa's Avatar
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    No shapes, its all one big bitmap. Uses same code I posted here:
    http://board.flashkit.com/board/showthread.php?t=787886
    only with some gravity and other snippets.

  4. #44
    Adrian Seely
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    hmm when i make tiny games, i tend to make the stage tiny too, just seems right,m anyone else?

  5. #45
    5+5=55 Schfifty Five's Avatar
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    Just to be clear, AS2 & AS3 are allowed right?
    Or is it just AS3?

    I'd much rather use AS3 to be honest, but AS2 seems to be giving me consistently smaller file sizes.

  6. #46
    Senior Member rachil0's Avatar
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    Tetris in 2840 bytes. This is fun Wonder if a pvp mode against AI could be squeezed in?

  7. #47
    Adrian Seely
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    nice tetris rachil0, some constructive criticism, usually the up arrow in tetris rotates the block which through me a little, and the grid was pretty heavy, and one or two of the shapes almost looked like it was faded because its dark color.

    but for 2840 thats damn impressive! someone posted an as1 snake, thought i might give that a quick go in as3

  8. #48
    The 4k Flash Game Competition is officially GO.

    http://www.gamepoetry.com/blog/2009/...zes-and-rules/

    Best of luck!
    Company Website: http://www.urbansquall.com
    Flash Dev Blog: http://www.gamepoetry.com

  9. #49
    Senior Member tonypa's Avatar
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    That rules out Squize entering, am I right?

  10. #50
    Hype over content... Squize's Avatar
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    I'm entering, I'm just not going to be eligible for any of the prizes, so pure old fashioned fun for me ( Same for nGFX ).

    Squize.

  11. #51
    Submissions will be handled in an anonymous manner, so I'm going to say that Squize and even Urbansquall employees are eligible (if they want to be).

    Basically, when you submit your swf and source, you'll include a readme.txt with all your contact info. I won't read any readme.txts until I pick a winner. I'm also not looking at any demos or anything people are posting about what they can do with 4k to stay objective. If someone does something that violates the anonymity, then they will be disqualified. Like if Squize were to name his entry "squizes_masterpiece.swf", then yes, he would be disqualified.

    I'm going to err on the side of fairness, though, and be doubly careful. But I also I want to give everyone an opportunity to participate.
    Company Website: http://www.urbansquall.com
    Flash Dev Blog: http://www.gamepoetry.com

  12. #52
    Hype over content... Squize's Avatar
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    *Renames swf*

    Just to add even further clarification, if I was to win our own prize, I'd obviously not accept it, and then it would be down to Urby to either give it to the 3rd placed game, or give it to the winner.

    ( Although I'm not going to win, trust me. Getting a game under 4 meg is enough effort for me ).

    Squize.

  13. #53
    Student
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    Don’t cheat. That means the swf must be self-contained. Don’t load external files from anywhere. Everything must come out of your 4k swf file.
    does that strictly mean that even fonts are not allowed? because technically non- embedded fonts get loaded local from the system font folder in the flash player. I actually wanted to play around with text fields hope this is allowed - confirmation would be nice.

  14. #54
    Senior Member tonypa's Avatar
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    hm, system fonts are found in every computer. If you want to use specific font but dont embed it, it will show up as times roman. Its risky.

  15. #55
    Yeah, just use a system font.
    Company Website: http://www.urbansquall.com
    Flash Dev Blog: http://www.gamepoetry.com

  16. #56
    Senior Member rachil0's Avatar
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    Hmm, I just DQ'd myself by posting WIP then? Guess I need another 4K game

  17. #57
    hah.. no, you didn't. I didn't look at whatever you or whoever posted, and ignored people speaking about things other people posted here. Also, I don't know you so I can't exactly be subconsciously biased towards you in any case.
    Company Website: http://www.urbansquall.com
    Flash Dev Blog: http://www.gamepoetry.com

  18. #58
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    he he have my micro engine somewhat working with controls and environment - all togehter Flex AS3 compiled atm. 1.75 KB.
    Now I need some AI and score tracking might get close reaching the 4k soon- to bad things cant be shown ahead.

  19. #59
    Senior Member Sietjp's Avatar
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    I don't agree on the fonts rule, they are external assets. All should be embedded in 4K.

  20. #60
    Senior Member tonypa's Avatar
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    I dont think you can embed system fonts (_sans, _serif and _typewriter). These are not real fonts, they just default to whatever font each computer is using.

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