I'm flummoxed and I'm on deadline. I can go without a solution but I'd sure like to be able to get photos in here. So, many thanks in advance!

I have a datagrid being fed by an xml file. That works great. Here's the xml...

PHP Code:
<players>
<
player playerphoto="bear.jpg" playername="Smokey"/>
<
player playerphoto="lion.jpg" playername="Leo"/>
</
players
I have the DataGrid showing up and displaying everything but the photos. The datagrid looks like it's adjusting it's size to accommodate the photos but the never actually displays. I'm trying to load Adobe's "LoaderCellRenderer" class. I'm kinda new to all the Class stuff so I'm wondering if I'm loading the class wrong? Anyway, here's that Flash code...

PHP Code:
import fl.controls.dataGridClasses.DataGridColumn
import fl.data.DataProvider
import flash.net.*; 
import flash.events.*; 
 
var 
request:URLRequest = new URLRequest("players.xml"); 
var 
loader:URLLoader = new URLLoader
  
loader.load(request); 
loader.addEventListener(Event.COMPLETEloaderCompleteHandler); 
 
function 
loaderCompleteHandler(event:Event):void 
 
    var 
playersXML:XML = new XML(loader.data); 
 
    var 
photoCol:DataGridColumn = new DataGridColumn("playerphoto"); 
    
photoCol.headerText "Photo"
    
photoCol.width 120
    
photoCol.cellRenderer LoaderCellRenderer;
    
    var 
nameCol:DataGridColumn = new DataGridColumn("playername"); 
    
nameCol.headerText "Name"
    
nameCol.width 60
     
    var 
myDP:DataProvider = new DataProvider(playersXML); 
     
    
aDg.columns = [photoColnameCol]; 
    
aDg.width 200
    
aDg.dataProvider myDP
    
aDg.rowCount aDg.length

As mentioned above, I'm using Adobe's LoaderCellRenderer class. Here's that code...

PHP Code:
package {

    
import fl.containers.UILoader;

    
import fl.controls.listClasses.ICellRenderer;

    
import fl.controls.listClasses.ListData;

    
import fl.core.InvalidationType;

    
import fl.data.DataProvider;

    
import flash.events.Event;



    public class 
LoaderCellRenderer extends UILoader implements ICellRenderer {

        protected var 
_data:Object;

        protected var 
_listData:ListData;

        protected var 
_selected:Boolean;



        public function 
LoaderCellRenderer():void {

            
super();

        }



        public function 
get data():Object {

            return 
_data;

        }

        public function 
set data(value:Object):void {

            
_data value;

            
source value.data;

        }



        public function 
get listData():ListData {

            return 
_listData;

        }

        public function 
set listData(value:ListData):void {

            
_listData value;

            
invalidate(InvalidationType.DATA);

            
invalidate(InvalidationType.STATE);

        }



        public function 
get selected():Boolean {

            return 
_selected;

        }

        public function 
set selected(value:Boolean):void {

            
_selected value;

            
invalidate(InvalidationType.STATE);

        }



        public function 
setMouseState(state:String):void {

        }

    }