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Pulse Particle Problems: Always going to the top level/layer
I'm using the Pulse Particle component to place a random starfield into my client's animation. Problem is as you'll see in this simplified example, I have the particle layer next to the bottom but when you render out the movie, the particles go right to the top layer, no matter what. I tried both this timeline effort and then I tried placing it with AS3 using the addChild method. Neither worked at all. How can I tell this component to only populate to the proper layer/level so the objects above it are seen without any particles?
Last edited by databell; 07-22-2010 at 02:11 PM.
Adam Bell
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did you make the height for the particle to be same as the height of your stage??? maybe it's smaller in height
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Did you download the example? Pretty much. But the particles need to be in the background. Not the foreground. Look at the layer order.
Adam Bell
[email protected]
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Over 90% of all websites
suck......
Join the minority.
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