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Thread: Pulse Particle Problems: Always going to the top level/layer

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  1. #1
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    Pulse Particle Problems: Always going to the top level/layer

    I'm using the Pulse Particle component to place a random starfield into my client's animation. Problem is as you'll see in this simplified example, I have the particle layer next to the bottom but when you render out the movie, the particles go right to the top layer, no matter what. I tried both this timeline effort and then I tried placing it with AS3 using the addChild method. Neither worked at all. How can I tell this component to only populate to the proper layer/level so the objects above it are seen without any particles?
    Last edited by databell; 07-22-2010 at 02:11 PM.
    Adam Bell
    dzign@datatv.com
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