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[RESOLVED] Preloader percentage increments [AS3]
Hi all,
I am playing around with preloaders and I am wondering if the ActionScript can do one of the following.
1. My Preloader has a text field that displays the percentage status. Is there a way to code the ActionScript where it will update the percentage number in increments of time by showing the percentage status every 2 seconds?
2. Can the code be written to force the pre-loader to only show 10%, 20%, 30%, 40% and so on and not the inbetweens?
If anyone knows how either of these could work, please share. thanks
Here is my code:
PHP Code:
preloader_mc.stop();
preloader_mc.visible=false;
var swf:String='test.swf';
var Request:URLRequest=new URLRequest(swf);
var loader:Loader=new Loader();
loader.contentLoaderInfo.addEventListener(Event.OPEN,Preloader);
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,Progress);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,Complete);
loader.load(Request);
function Preloader(e:Event):void
{
preloader_mc.visible=true;
preloader_mc.play();
}
function Progress(e:ProgressEvent):void
{
var percentage:uint=(e.bytesLoaded/e.bytesTotal)*100;
preloader_mc.percentage1.loader_txt.text=percentage.toString()+' ';
}
function Complete(e:Event):void
{
preloader_mc.stop();
preloader_mc.visible=false;
addChild(loader);
}
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just replace the code with this:
Code:
preloader_mc.stop();
preloader_mc.visible=false;
var swf:String='test.swf';
var Request:URLRequest=new URLRequest(swf);
var loader:Loader=new Loader();
loader.contentLoaderInfo.addEventListener(Event.OPEN,Preloader);
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,Progress);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,Complete);
loader.load(Request);
function Preloader(e:Event):void
{
preloader_mc.visible=true;
preloader_mc.play();
}
function Progress(e:ProgressEvent):void
{
var percentage:uint=(e.bytesLoaded/e.bytesTotal)*100;
if ((percentage % 10) == 0){
preloader_mc.percentage1.loader_txt.text=percentage.toString()+' ';
}
preloader_mc.percentage1.loader_txt.text=percentage.toString()+' ';
}
function Complete(e:Event):void
{
preloader_mc.stop();
preloader_mc.visible=false;
addChild(loader);
}
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Thanks for the reply. Which is this code supposed to do, 1 or 2? I see the change that you made but it still operates the same as it did before. Am I supposed to alter a numerical value in your code?
thanks
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Señor Member
set up the updating event in a timer:
Code:
preloader_mc.stop();
preloader_mc.visible=false;
var swf:String='test.swf';
var Request:URLRequest=new URLRequest(swf);
var loader:Loader=new Loader();
var timer:Timer = new Timer(2000) // 2000 milliseconds is 2 seconds
loader.contentLoaderInfo.addEventListener(Event.OPEN,Preloader);
timer.addEventListener(TimerEvent.TIMER, tick)
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,Complete);
loader.load(Request);
function Preloader(e:Event):void
{
preloader_mc.visible=true;
preloader_mc.play();
}
function tick(e:TimerEvent):void
{
var percentage:uint=(loader.contentLoaderInfo.bytesLoaded/loader.contentLoaderInfo.bytesTotal)*100;
percentage = Math.floor(percentage/10)*10 // divides the value by ten and floors it, then multiply by 10 to get a value rounded down to the nearest 10
preloader_mc.percentage1.loader_txt.text=percentage.toString()+' ';
}
function Complete(e:Event):void
{
preloader_mc.stop();
preloader_mc.visible=false;
addChild(loader);
}
Hope that helps,
Mavrisa
Haikus are easy
But sometimes they don't make sense
Refrigerator
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sorry, my bad.. it's number 2. and I forgot to remove one line of the code:P it should be:
Code:
preloader_mc.stop();
preloader_mc.visible=false;
var swf:String='test.swf';
var Request:URLRequest=new URLRequest(swf);
var loader:Loader=new Loader();
loader.contentLoaderInfo.addEventListener(Event.OPEN,Preloader);
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,Progress);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,Complete);
loader.load(Request);
function Preloader(e:Event):void
{
preloader_mc.visible=true;
preloader_mc.play();
}
function Progress(e:ProgressEvent):void
{
var percentage:uint=(e.bytesLoaded/e.bytesTotal)*100;
if ((percentage % 10) == 0){
preloader_mc.percentage1.loader_txt.text=percentage.toString()+' ';
}
}
function Complete(e:Event):void
{
preloader_mc.stop();
preloader_mc.visible=false;
addChild(loader);
}
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