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Thread: Collision Detection with projection

  1. #1
    Junior Member
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    Jul 2009
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    Collision Detection with projection

    I have been working on a platformer, and I tried to implement the collision detection method used in n by metanet. http://www.metanetsoftware.com/technique/tutorialA.html
    If you look at Figure 5, you will see what I am trying to do.

    I project the triangle and box onto 5 different axis which they could possible intersect on. However, the script is slightly off in every direction for some reason. If someone could help me find out what is causing the problem, I would appreciate it.

    .fla: http://www.truploader.com/view/942517

  2. #2
    Flash Intermediate XenElement's Avatar
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    Sep 2008
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    At my computer
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    have you tried PixelPerfectCollisionTest? it may be a bit slow, but it works for weirdly shaped objects.

    Pixel Perfect Collision Code
    In the process of designing a quirky little game engine called gulp. Check out it's progress below: @ my blog.

    ---

    Check out my blog at XenElement.com

  3. #3
    Senior Member
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    May 2006
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    your .fla won't compile. maybe post some code and a diagram of the problem?

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