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AS 3.0 Trouble. Can't link to a _self page, only _blank.
How would I make this open in the same window instead of a blank popup window?
//Navigate to some URL
var urlRequest:URLRequest = new URLRequest("http://www.blah.com/links.php");
navigateToURL(urlRequest);
}
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navigateToURL should open over the same frame the swf is loaded into unless you specify a target - if you're getting weird behavior with no target specified it's probably coming from elsewhere.
Please use [php] or [code] tags, and mark your threads resolved 8)
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Here's the rest of the code
Would this help?
//Import TweenMax
import gs.*;
//This array will contain all the rectangles
var rectangles:Array = new Array();
//Loop through the items in this movie clip
for (var i:uint = 0; i < this.numChildren; i++) {
//Get an object
var object:* = this.getChildAt(i);
//Check to see if the object is a MenuRectangle
if (object is MenuRectangle) {
//Save the rectangle's coordinates (we need these later on)
object.origX = object.x;
object.origY = object.y;
//Add the rectangle to the rectangles array
rectangles.push(object);
}
}
//Add mouse listeners for the mouse area
mouseArea.addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);
mouseArea.addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);
mouseArea.addEventListener(MouseEvent.CLICK, itemClicked);
//This function is called when the cursor is over the mouse area
function mouseOverHandler(e:Event):void {
//Loop through the rectangle array
for (var i:uint = 0; i < rectangles.length; i++) {
//Assign the rectangle to a local variable
var rectangle:MenuRectangle = rectangles[i] as MenuRectangle;
//Calculate random target coordinates for the rectangle
var randomX:Number = rectangle.x + 10 * Math.cos(Math.random() * Math.PI * 2);
var randomY:Number = rectangle.y + 10 * Math.sin(Math.random() * Math.PI * 2);
//Animate the rectangle to the random coordinates
TweenMax.to(rectangle, 0.4, {x: randomX, y: randomY, alpha: 0.6, tint: Math.random() * 0xffffff});
}
//Add an ENTER_FRAME listener for the shake effect
addEventListener(Event.ENTER_FRAME, shake);
}
//This function is called when the cursor moves out of the mouse area
function mouseOutHandler(e:Event):void {
//Loop through the rectangle array
for (var i:uint = 0; i < rectangles.length; i++) {
//Assign the rectangle to a local variable
var rectangle:MenuRectangle = rectangles[i] as MenuRectangle;
//Tween the rectangle to the original position
TweenMax.to(rectangle, 0.4, {x: rectangle.origX, y: rectangle.origY, rotation: 0, alpha: 0.3, tint: 0xff8800});
}
//Remove the ENTER_FRAME listener (we don't want to shake the rectangle anymore)
removeEventListener(Event.ENTER_FRAME, shake);
}
//This function is called when the mouse area is clicked
function itemClicked(e:Event):void {
//Navigate to some URL
var urlRequest:URLRequest = new URLRequest("http://www.blah.com/links.php");
navigateToURL(urlRequest);
}
function shake(e:Event):void {
//Loop through the rectangles array
for (var i:uint = 0; i < rectangles.length; i++) {
//Assign the rectangle to a local variable
var rectangle:MenuRectangle = rectangles[i] as MenuRectangle;
//Rotate the rectangle a random amount (from -4 to 4)
rectangle.rotation += Math.random() * 8 - 4;
//Assign a new random position (from -4 to 4)
rectangle.x+=Math.random()*8-4;
rectangle.y+=Math.random()*8-4;
}
}
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That code looks fine - try testing from within a web page off of the server - this sounds like the sandbox is doing something odd to me.
Please use [php] or [code] tags, and mark your threads resolved 8)
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