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Anyone know if you can import models/animations from lightwave into flash?
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only if you can batch convert animation into sequenced .3ds files import into vecta then import into flash or save model as .3ds import into swift 3d import into flash or save as bitmap .png import directly into flash
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Models: http://www.Rhino3d.com has a modeler reads both types of files and exports .3ds
Animation: ?
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you can export models as .dxf and import into Max. render out of max with vecta or export as .3ds and do it in swift.
kind of a hassle
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